Broadmedia Corporation

4347.T · Tokyo Stock Exchange · JPY

2.491,00JPY

+1,00 (+0,04 %)Stand 11. Nov., 5:58

Vortag 2.490,00

Kennzahlen

Eröffnung
2.490,00
Vortag
2.490,00
Tagesspanne
2.490,00 – 2.491,00
52 Wochen
1.550,00 – 2.494,00
Volumen
76.000
Ø Volumen
40.349
Börsenwert
17,75 Mrd. ¥
KGV
–
Gewinn je Aktie (TTM)
–
Dividendenrendite
–
Beta
-0,0
Nächste Zahlen
–

Finanzen

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Analysten

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Quartalszahlen

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Dividenden und Splits

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Aktiensplits

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Eigentümer

Institutionen

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Insider-Geschäfte

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Vergleichbare Unternehmen

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Über das Unternehmen

Broadmedia Corporation, a Tokyo-based company established in 1973, specializes in information technology and content distribution throughout Japan, operating through five distinct business segments. The Studio/Contents division focuses on the production and distribution of feature films, sales of physical media such as DVDs and Blu-ray discs, licensing of television broadcasting rights, and creating supplementary video and audio content like subtitles, dubbing, trailers, and promotional advertisements. This segment also manages several digital entertainment platforms, including Crank In!, Crank In! Trend, the video content service Crank In! Video, and the digital comic platform Crank In! Comic. The Broadcasting segment is involved in program production and distribution, notably offering the Fishing Vision VOD (Video on Demand) service. Within the Technology segment, Broadmedia provides a wide array of services. These include content delivery networks (CDN), robust security solutions, online import services for commercial materials (CM online), electronic delivery for digital cinema, and cloud gaming platforms and applications. Additionally, this segment supplies internet access for hotel guest rooms and conference facilities, equipment monitoring and maintenance, private network solutions, AI-driven offerings, and software development. The Education segment oversees online, credit-based high schools that provide diverse courses, such as eSports, entertainment, and beauty care. It also offers Japanese language education programs specifically designed for non-Japanese speakers. Finally, the Others segment encompasses the management of CYCLOPS athlete gaming, a professional eSports team, alongside broader eSports industry promotion. This segment also sells communication products to various communication carriers.

CEO
Taro Hashimoto
Mitarbeitende
716
Hauptsitz
Tokyo, TY, JP
Sektor
Communication Services
Branche
Entertainment
Börsengang
19. März 2002

Nachrichten

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